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...in the actual,
literal sense I'd still be extremely unpublished. I know of a few who
believe this is what they should do as writers. Theirs is a sad lot.
Crescent Blues:
How important do you feel your research is to your books?
P. N. Elrod: It is
a necessary element to any story's background. Writers who ignore that
factor give us a flat, colorless narrative. Writers who abuse it annoy
me severely. By abuse, I mean overdoing it, making the reader wade through
a "data dump." That's the writer showing off and saying "I've done allllllll
this research, now you're going to suffer and learn it all, too, mu-hahaha!"
I try not to do that to my readers. Put enough necessary detail in to
flavor the plot, not dominate it. Too much of any one spice in any one
place can ruin a dish.
I've read some books
that were about 50 percent data dumps. I'd skip pages and pages until
it got to something on the characters, then resumed reading again. Think
of all the paper that writer wasted. Think of all the readers put to sleep!
I do. With a shudder.
Crescent
Blues: You've also collaborated with Nigel Bennett, star of Forever
Knight and Psi Factor, on Keeper of the King.
What's the story behind that partnership?
P. N. Elrod: Bill
Fawcett, a book packager, came up with the idea of having actors in popular
genre series writing stories in those genres, a Star Trek actor writing
s/f, for instance. So at the August 1994 Galaxy Fair in Dallas, he saw
Nigel and wondered if he might be interested in writing a vampire story.
Bill's worry was what if Nigel couldn't write? My good friend Teresa Patterson,
also a writer, said, "Then team him up with someone who can. Like Pat
for instance." (God BLESS that woman!) I didn't know ANY of this was going
on at the time and just as well! I'd have been a wreck!
Months later Bill
approached Nigel's agent with the suggestion, and happily Nigel was very
interested in writing a vampire book. The following August he approached
me at a New Orleans convention, the third time we were on a con guest
roster together, and pitched the concept to me. After I mentally picked
myself off the floor, I said I'd be delighted to co-write a book with
him. He said I was on the short list of authors recommended to him, and
hadn't chosen yet.
A week or so later
I sent him a "Writing 101" letter on things he needed to know about the
business whether I got the job or not. One item I stressed was that he
should be comfortable with his co-writer's style of work, that it should
mesh comfortably with his own style and ideas. I suggested he read the
other writers' works and my works and decide from those who he wished
to go with. I was aware I might have been shooting myself in the foot
with that, but on the other hand, I knew myself to be a damn good writer.
If he chose someone else, then it only meant he was more comfortable with
their style.
I still don't know
if Nigel ever read and compared, but a month later Bill called to say
I got the job. It was the best thrill I'd had since the Roddy McDowall
audiobook, and I'm still thrilled.
Crescent Blues:
What are the advantages and disadvantages of writing as part of a team?
P. N. Elrod: I only
have to develop, plot, and write half a book, which is a hell of a lot
more fun and faster than doing it on your own! I like it enough to want
to team up with a couple of other people I know to work on projects, but
have not had the spare time to really get into them. Yet.
When you're working
with the right person, two heads are definitely better than one. You get
this great surge of energy rolling during a really good outlining session
when everything just clicks, and all the bits come together. The key to
making this happen is one single ground rule: when story-storming NEVER
say the word "no" to ANY idea. Once that is established you can go anywhere
without fear of someone squashing your suggestions. It's very freeing.
I stole the concept from Chuck Jones, that's why the Bugs Bunny cartoons
are the best on the planet. No one in his story-storming sessions can
say no, so it's easy to have fun. When the work becomes fun inspiration
positively flows!
One disadvantage
is the danger of a member of the team thinking they know what's best.
I went through this stage at one point with Nigel. He wanted a specific
scene in Keeper, and I thought there wouldn't be a place
for it. It was the closest we'd come to any kind of a disagreement. The
scene was personally important to him and he really wanted it in. I realized
my reluctance was a way of saying no; I was doing exactly the sort of
thing that annoys me most. If the scene didn't fit, as I feared it might,
then it was my job as his co-writer to make it fit no matter what. If
it refused to go in, then I would be honest about it and tell him -- but
it was only fair to him to first give it a try.
He sent down the
pages, I started working on them, and damned if they didn't segue seamlessly
into the storyline! In fact, I was halfway through the edit of the scene
before I realized what I was doing. Nigel's instinct for the character
was exactly right. I learned a most valuable lesson there.
The scene in question
is...
P.N.
Elrod (continued)
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